![]() ![]() Clocking in at around fifteen hours when focusing purely on the campaign, it’s a bit too short for an open-world game, and it cribs some of its best ideas from other popular franchises (although some will likely in turn swipe its impressive Nemesis System), but that doesn’t hold it back from being an enveloping adventure. Combat is fluid, production values are sky high and the game is quite simply a blast to experience. It smartly avoids trying to adapt already existing plot points, instead crafting its own unique story and overall experience. While the main storyline can be finished relatively quickly, there is a lot of content in Mordor for you to pursue however you like.Īlthough it comes in the wake of dozens before it, Shadow of Mordor is the definitive Middle-earth experience. If you are not overly familiar with the lore from the books and movies, you may find it difficult to appreciate most of the content available here, but you will still find a fantastically fun fantasy action title with a robust amount of content, with some familiar core gameplay.Īs an open world game set in Middle-earth, Shadow of Mordor delivers unique emergent gameplay, finely-tuned combat mechanics and a story which avoids typical fantasy fare. Fantasy fans will probably owe it to themselves to give Shadow of Mordor a shot, especially if they are fans of Tolkien’s work. ![]() ![]() As you progress through the game things expand exponentially, giving more room to play around in, but on a learning curve that is paced out perfectly. Overall, there is simply too much to cover in Shadow of Mordor and this is one of its greatest assets. I’ve had many more memorable and unpredictable battles with its randomized Warchiefs and captains than I did in the scripted campaign missions, and I expect those to keep on coming. I was surprised at how well it integrates its excellent combat with rewarding feedback and progression not just for me, but also for my enemies. Middle-earth: Shadow of Mordor stands out from other open-world action games by putting a great new layer on top of the trail that Batman blazed. But it also provides all of the tools to ensure that the most interesting tales to come out of the game will be the ones that were not scripted. It tells a fun little story that would be enough to hold up most games on their own. Shadow of Mordor is that ultimate rarity. Or, how you were chasing a captain who retreated in battle and ran right into the jaws of a wild caragor, robbing you of sweet victory. Your nemesis (an Uruk who will find a way to kill you time and time again) will be completely different from your friend's, and you'll have plenty of unique experiences to share about different tactics you used to take out a certain warchief. The Nemesis System creates the opportunity for two players to have wildly different experiences fighting the Uruk-hai, while Talion collects trinkets and upgrades. Middle-earth: Shadow of Mordor is a well-paced sandbox game with a revolutionary new game mechanic in the Nemesis System, which I imagine we'll see iterated on in the years to come. Platforms: Xbox One, Xbox 360, PS4, PS3, and PC Release Date: Septem(November 18th for Last-Gen) ![]()
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